In a recent interview about the highly anticipated Final Fantasy VII Remake, details were revealed about the changes being made to Summons, a beloved feature of the original game. In the interview, Yoshinori Kitase, the producer of the game, explained how the team wanted to reimagine Summons to provide a unique and thrilling experience for players.
Summons have always played a crucial role in the Final Fantasy series, and fans have been eagerly waiting to see how they would be incorporated into the remake.
Kitase mentioned that the team wanted to deviate from the traditional approach and create a system that felt fresh and exciting. As a result, they introduced new ways for players to interact with the Summons in battle.
One of the significant changes involves Summons being able to fight alongside the characters. In the original game, Summons would appear, unleash a powerful attack, and then disappear.
However, in the remake, Summons will remain on the battlefield and actively participate in combat, supporting the player with various abilities and tactics. This change will not only enhance the gameplay experience but will also add depth and strategy to battles.
The team also emphasized the importance of Summons having a visual impact on the environment.
Players can expect impressive and awe-inspiring animations as Summons are summoned into battle, which will contribute to the epic and cinematic atmosphere that the developers are striving for in the Remake.
Additionally, the interview touched upon the role of Summons in uncovering story elements and character development. Kitase mentioned that the team has put a lot of effort into integrating Summons into the narrative in a meaningful way.
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